Publisher: LucasArts , Lucasfilm , Disney. Franchise: Star Wars. Share Embed. Read Critic Reviews. Add to Cart. Bundle info. Add to Account. View Community Hub. About This Game Chaos has erupted throughout the galaxy. As leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihilate the enemy. Innovative Squad Control System - With intuitive and smart squad commands, the simple touch of one button easily controls your squad to perform complex commands and strategic maneuvers.
Multiple Gaming Mode - Choose the single-player option and command a squad of four that you can dispatch at will. Or, choose the multiplayer option and play with up to sixteen players online in different multi-player modes.
See all. Customer reviews. Overall Reviews:. Review Type. All 11, Positive 11, Negative All 11, Steam Purchasers 10, Other 1, All Languages 11, Your Languages 8, Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.
And while we're having a moan, the ability to look down your gun barrel CoD-style is ugly and unnecessary, while the introduction of some truly appalling and constantly re-appearing head-attaching hover-droids will make you want to break things.
Which isn't great when you're sitting next to one of the most pricey things you've ever bought. Republic Commando is guilty of all the crimes I've levelled against it. It's in the form of smoke, mirrors and shallow licks of fresh paint.
What's boosted this game from a score in the high 70s and scraped it over the line of the 'Essential' boundary is the sometimes inspirational treatment of incidental features and signs of genuine TLC that's gone into the game's production. And yes, because I know you're thinking this. I'm aware that the demo level isn't overly special - you're just going to have to trust me on this one.
It's in things like sniping the armour away from a Super Battle Droid's chest and hammering its hidden weak-spot. It's in that same droid perhaps having its legs blasted away from it and lying on the floor, before pushing itself up with its last embers of life and blasting you when you least expect it.
Then it's in Sev wandering over to its carcass, kicking it and telling the world in general: This one's gone. There are so many incidental moments like this that, despite a fair amount of repetition, you honestly find yourself getting reeled in and subsequently carried away.
It's hard to explain, but you can't help but feel that the limited horizons I've mentioned has allowed the developer to look inwards and concentrate on gameplay nuggets that would have been brushed over in most other games. Whether it's Trandoshans kicking silently-ticking thermal detonators back towards you or allies ducking underneath your of fire.
Or it might be your visor's in-built laser windscreen wiper removing Geonosian bug goo from your monitor. Alternatively, it might be one of your men grumpily accusing you of being a sadist for ordering him away from a healing bacta terminal.
Whatever it is, there's a certain quality lying dormant here that we haven't seen in a LucasArts product in aeons. The way that your squad chat between themselves is entirely refreshing as well. Whether scripted or prompted by on-screen action, there's always a background grumble emanating from your squad.
They're either berating you for giving confusing orders and for dying all the time, cracking dry jokes about the enemy and even unless I'm giving them too much credit one moment when they gently mock the fragilities of the game itself - one moaning something along the lines of "What? Another hangar? Obviously, they occasionally chirrup the same glib phrases over and over, but it commits the crime so much less than Pacific Assault and Half-Life 2 that it's hard to come down too heavily on it.
Last, but by no means least, is the music. I'm a philistine, I rarely notice anything apart from loud Painkiller rock - but dear sweet Jesus the music in Republic Commando is wonderful, and easily the best in any game that I've played in recent years. Choirs chant, orchestras orchestrate and familiar Star Wars licks pound your ears into near delirium - it really is quite fantastic.
Republic Commando isn't rocket science: almost in the same way that opinion was split down the middle over Attack Of The Clones, this is designed for gamers who live in the box marked let's shoot stuff' rather than let's sit down and think about this'. It isn't an out-and-out success either, but there is an underlying charm and sparkle that simply cannot be denied. After so many dismal years, there's evidence that somewhere deep down in the LucasArts caverns, there's suddenly a flicker of hope for the future.
A new hope, if you will. Or at least an almost-new, second-hand one that still looks slightly optimistic. Even if it is a bit grubby and has been in the wars a little. And a little bit of hope is far better than none at all. In an effort to prevent the destruction of the Republic, the Clone Army was created to battle the Separatists. Among these millions of troops, select few were made better, stronger, smarter, and faster than their other brethren.
In Republic Commando, you play one of these clones, one of these commandos, brave and steadfast, willing to undertake difficult and often nigh-suicidal missions to protect the Republic and guarantee it's union. The newest Star Wars title is an FPS that takes you deep into the heart of the war, battling across the plains of Geonosis, onboard a massive Republic ship, and then finally to the Wookie homeworld, Kashyyyk.
Using various types of traditional Star Wars style blaster weapons, you won't find much in the way of good, visceral weaponry in this title, but I'm of the mind that you won't miss it.
Strongest among its features are the squad commands, allowing you to use a series of AI stances to control your team effectively. You can set them to search and destroy, capture an area, or simply back you up. Along the way, these commands get supplemented by a wealth of context sensitive actions that let you blow your way through a door, slice a command console to lower a force field, or set your squad to sniping, to provide cover.
Most importantly, the commandos themselves are all powerful, deadly characters, and their AI can live up to that reputation, giving you enough back that you won't care that you're only a four man team.
Looking at the Commandos, they're all highly detailed and frankly, they look like ass kickers. The game is replete with scripted events that just reinforce how cool the Star Wars universe can be, my favorite of which is watching a Wookie rip apart several droids. Aurally, you've got a great deal of scripted battle chatter, including Temura Morrison, the voice of Jango Fett from Episode 2, as your own character, the leader of the squad. On the negative side, Republic Commando is extremely short, and extremely brutal.
Be prepared to follow one path to victory, as the game throws you into fight after fight that requires luck and an extremely precise style of gameplay, as you regularly fight opponents that could be considered bosses in other games.
Also, in terms of time, expect a good six to eight hours to play through the entire game on normal, definitely not what I'd call a single player game of satisfying length.
Still, this is definitely one of the best Star Wars experiences you can get right now. Browse games Game Portals. Star Wars: Republic Commando.
Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots Run The Gauntlet Defensive and aggressive stances will affect the speed of movement, with soldiers able to stand, crawl and even inch along the ground, covering the backs of their comrades and securing tactical hotspots in readiness for any counteroffensive.
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